Sep 10, 2006, 01:46 PM // 13:46
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#1
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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Assassins are better at spears than Paragons
Critical Spear assassins.
Its kind of an obvious class combo that I havent seen to much discussion about.
Critical Strikes 14-16
Spear Master 12
Shadow/Deadly xx-xx
I dont know how much I really even have to say on the matter. Its going to be so godly of a profession combo to play.
Depending on the spear skills you bring get a Furious Spear Head, and go with the +1 spear mastery Spear Haft for even more damage. Sundering/Enchanting would probably do the trick as well.
The problem is that there is no focus item for the assassin... so putting points into motivation instead of shadow/deadly might be the end result of testing this build... only time will tell.. I got a tactics shield that gives a +1 to Healing Magic skills... so I guess anything is possible.
Last edited by Horseman Of War; Sep 10, 2006 at 01:53 PM // 13:53..
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Sep 10, 2006, 02:00 PM // 14:00
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#2
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
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Never.
Use.
Sundering.
Mod.
Repeat after me.
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Sep 10, 2006, 02:02 PM // 14:02
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#3
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Krytan Explorer
Join Date: Mar 2006
Guild: The Amazon Basin
Profession: R/Me
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Eh, it's not so bad in this application since with the greater occurance of crits it *almost* matches vamp.
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Sep 10, 2006, 02:25 PM // 14:25
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#4
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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what you don't relize what the assassin may do in damage is lost in a lot of armor. Without a sheild you basically lose out on 26 raw armor that the paragon has. You lose the ability to take p/x for an ias stance, the paragon also can do party wide buffs while doing damage. Not saying a/p will be bad, in fact i hope it is good to give new life to the assassin, the a/d reaper build is an ok one, but still we will see how hard nightfall pve is to those classes of canthan and elona. Since they did mention nightfall would have more challenge.
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Sep 10, 2006, 02:46 PM // 14:46
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#5
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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the point of this build is to NOT use shouts or party buff.
you use assassins' crit strikes with assassin enchantments (sharpen daggers, crit eye, etc) and use a few spear attacks like barbed spear, disrupting toss, cruel spear (yay cruel spear!)
Bring a real paragon to do a paragons job. And I already made mention about the problem of the shield... but <b>considering assassins arent using shields now I dont think the change to a spear will be that hard to hack up.</b>
You dont want to be using shouts with this build. Paragons and Assassins have different primary skills- and Im going to stand firm in my opinion that an assassin with a spear will be better than a paragon.
Likewise my opinion on the A/D scythe assassin is that it attacks too slow to be worthy of any real use compared to a real dervish. Once again, no shield with an A/D - so whats the point of another frontline assassin? The Assassin/Dervish was a joke, sorry to say it.
I think when nightfall comes out, Ill use my assassin as my first 'bring-over' character.
Last edited by Horseman Of War; Sep 10, 2006 at 02:50 PM // 14:50..
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Sep 10, 2006, 03:27 PM // 15:27
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#6
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Frost Gate Guardian
Join Date: May 2006
Location: Cantha. DE
Guild: Xen of Onslaught (Alliance of Xen-AX)
Profession: A/
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so, basically sorta like R/P's were the paragon insanity of the event weekend.... My take on all this, Paragon Pri = Shouter. Paragon Secondary = Spearchucker.
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Sep 10, 2006, 03:38 PM // 15:38
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#7
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by Horseman Of War
The problem is that there is no focus item for the assassin...
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Also a ranger problem. But those two classes (and presumably the dervish) are the only ones without off-hands of any sort (which is a problem of its own...)
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Sep 10, 2006, 03:47 PM // 15:47
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#8
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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Quote:
Originally Posted by Hyper Cutter
Also a ranger problem. But those two classes (and presumably the dervish) are the only ones without off-hands of any sort (which is a problem of its own...)
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i dont know if it would even be fair to give them to us- spear attacks are very powerful. If the R/P in the pvp preview event was any indication of things to come...
I got a candy cane shield lying around somewhere- maybe ill just go with that
---------------------------------------------------
heres my proposed skill set atm (subject to change GREATLY!) I cant remember the names exactly either, so be nice.
sharpen daggers, critical eye, lightning spear/( maybe the elite spear attack?), disrupting (when condition) toss, cruel spear, shadowy burden/vipers defense, heart of shadow/shadow refuge, (rez)
this build doesnt even use an elite, although heres some suggestions:
-the one spear elite that we have seen (whatever its called)
-if using Viper Defense, throw on Seeping Wound (will also work with sharpen daggers alone, but might as well go the distance)
-Dark Apostasy (removes enchantments on crits)
Im sorry to keep on spamming my own post like this, but on top of all my other excitement about GWN, I thought of this last night and started shopping for Depends online soon after...
-------------------------------------------------------
This by itself gives me a reason to start questing with my assassin again. I need to save up for the 15k endgame armor (my current armor is the +energy 1.5k armor, and I want +15AL while attacking!)
And to Critical Vengeance-> yes, I do realize that assassins have Slightly (not greatly) lower armor than a paragon. Everybody knows that. This even more of a reason to give them a ranged weapon, how can you possibly argue that?
paragon armor= 80, assassin armor=70
Last edited by Horseman Of War; Sep 10, 2006 at 07:28 PM // 19:28..
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Sep 10, 2006, 07:43 PM // 19:43
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#9
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Quote:
Originally Posted by Midnight08
so, basically sorta like R/P's were the paragon insanity of the event weekend.... My take on all this, Paragon Pri = Shouter. Paragon Secondary = Spearchucker.
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Think out of the box!
Those shouts/Echo's/Chants could fit anything that can charge adrenaline, i'm 100% motivated to mess around with my Assassin her (to be) Paragon skills
But indeed, A/P could be a very strong combo with a spear... the armor level won't matter THAT much anyways then, you're at a range anyways, you should be able to stay at a safe distance, the energy regen will actually be quite nice.
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Sep 10, 2006, 07:53 PM // 19:53
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#10
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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WOOT!
Thats the Spirit!!!
Time to get back at everyone who ever denied our assassin a place in a group!!!
8-MAN CRIT SPEAR HOH DOMINATION FTW ZOMG ::brain starts bleeding::
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Sep 10, 2006, 08:06 PM // 20:06
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#11
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Forge Runner
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I really don't care about the armor... but! With paragon primary, I can boost spear mastery to 16, which means more damage per hit regularly, and more chance to critical at the same time; almost forgot about the extra +dmg from the skills. That means assassins only make up to around the same critical rate as a 16 max paragon with 1-4% difference, while recharging energy when critical are done; sacrifising more skill damage, armor, and more damage on the regular basis. I would stick an IAS on the paragon from ranger or warrior.
Sorry, but paragon > assassin in spear mastery IMO.
Last edited by Vermilion Okeanos; Sep 10, 2006 at 08:11 PM // 20:11..
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Sep 11, 2006, 05:24 AM // 05:24
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#12
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Everyone forgot about rangers...
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Sep 11, 2006, 05:29 AM // 05:29
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#13
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by fallot
Everyone forgot about rangers...
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You have to wait a while. Normally the thoughts kick in after the novelty wears off.
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Sep 11, 2006, 06:10 AM // 06:10
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#14
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Bah...useless...dagger A still better than your spear A
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Sep 11, 2006, 06:12 AM // 06:12
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#15
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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So, um, you guys do know that the myth of the usefulness of the A/R being better at, say, Barrage then a Ranger has already been disproven... what makes you think that A/P is all that leet?
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Sep 11, 2006, 10:05 AM // 10:05
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#16
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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Pagaon spear shooting was a lot powerfull in the pvp preview - he had faster attack speed than ranger and almost the same amount of damage for one handed weapon (while the ranger uses 2-handed), also his attack skills delt more dmg than the rangers. The only drawback was the lower range and the lack of versiety of the ranger...but in damage, he suppased him well. I hope they tun a bit down his attack speed.
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Sep 11, 2006, 10:57 AM // 10:57
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#17
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Academy Page
Join Date: Apr 2005
Location: Europe->Poland->Łódź
Guild: Alea Iacta Est [AIE]
Profession: Mo/
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Quote:
Originally Posted by Horseman Of War
WOOT!
Thats the Spirit!!!
Time to get back at everyone who ever denied our assassin a place in a group!!!
8-MAN CRIT SPEAR HOH DOMINATION FTW ZOMG ::brain starts bleeding::
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2 worlds "Whirling Defense" and armor diferences between ranger and assasin :P
it will be more like
"ZOMG NINJA CAN'T DIE............. PLS REZ"
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Sep 11, 2006, 11:35 AM // 11:35
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#18
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Krytan Explorer
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...er, given that Paragons have possibly the easiest time in the game at applying Bleeding, why would you bother with a two-second-cast enchantment that does the same, only conditionally? It's only run on A/Rs because it'll hit multiple targets with Barrage.
Quote:
So, um, you guys do know that the myth of the usefulness of the A/R being better at, say, Barrage then a Ranger has already been disproven...
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Correct in terms of raw damage, I'm not sure that I've seen figures that take into account the benefits of a single A/R spreading bleeding, though (multiples = bad since bleeding doesn't stack).
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Sep 11, 2006, 03:53 PM // 15:53
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#19
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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After looking at the spear skills available for the paragon I just don't see how an A/P would be better then a Critical Barrage. Can the OP or someone else provide us with a recommended skill list for an A/P and describe how it would be better then an A/R?
Currently the Best Spearchucking Class ive seen outside of the Paragon has been a Rt/P build that uses weapon spells. However this is not a thread about the Ritualist.
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Sep 11, 2006, 08:43 PM // 20:43
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#20
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Wilds Pathfinder
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So you are basically going 12 criticals + runes 12 spear for some crappy extra critical strikes %? What is it with all people who keep putting other classes' weapon on assassins and going "OMG crits PWN ^^". With that setup you basically have no other skills to use but spear skills and sharpen daggers and critical eye. Because you wasted that much attribute points of some critical hits. Also let me remind you that 16 spear mastery has 6% higher chance of critical than 12 so you basically get 10% extra critical hit chance + critical eye. You could easily get higher damage by using Tiger's fury and R/P and pet. I'd just advise you all to stop trying to cram all weapons on assassin. Critical strikes aren't that godly. Besides, spear attacks are mostly adren so 2 more energy regen and energy on criticals that assassin primary brings are mostly wasted, especially once they nerf the recharge on spear of lightning.
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